I have been working in the 3D field since 2017. During that time I worked on creating props, interiors, exteriors, characters and animation. I worked on projects related to the Unity 3D and Unreal Engine. In my work I use Blender, Maya, Substance Painter, Substance Designer, Marvelous Designer, ZBrush. A big fan of implementing and testing modern AI stuff in the 3D area.
I have experience in creating 3D visualizations, banners for ads, 3D models for game engines, skeletal animation.